Tuesday 15 February 2022

Beginner Guide - Engravings Explained

 

What are engravings

One of many end game things you will unlock after reaching North Vern will be the engravings. Engravings are nothing else that passive abilities that will make your character way more powerful. The most commonly known is Grudge. This one at level 1 increases by 4% your damage to bosses but you take 20% more damage from them. At level 2 your damage boost is increased by 10% and at level 3 by 20% while the negative is the same for all 3 levels. Having passively 20% more damage to bosses is really important to defeat them faster and in the end game some times it can be also a factor between life and death how fast you can defeat them.

Each class has it’s own specific 2 engravings that enhance their specific ultimate abilities. At this moment there are also 44 common passive engravings that are shared across all the classes.

Each engraving level require 5 points to be unlocked. So to get to the level 3 of a specific one you like you need 15 points.

How to increase the engraving points

Jewelry: There are 5 jewelry items you can equip. 1 necklace, 2 Earrings & 2 Rings. In tier 3 there is also the bracelet. The jewelry that are looted in the end game content randomly get assigned up to 3 engraving points randomly chosen between the available over 50 options. So you have only 2% each time you loot a end game jewelry to find the one that give you at least 1 point in the engraving you want. This is why a good idea is to sell the jewelry you loot with 3 bonus effects in the auction house to make gold so you can use this gold to buy the jewelry you actually need from who looted it but don’t need it.

Anyway said this thanks to the jewelry you can obtain up to 15 points until tier 3. Then in tier 3 up to 18 points.

Ability Stone: The Ability Stone is also an item you can loot from the end game content. This Ability Stones come with randomly chosen 2 good engravings types and 1 bad. They all starts from 0 and can be traded until you start upgrading them. So sell the one you don’t need and try to upgrade the one you need. To upgrade them you need to speak with a specific npc inside the main cities that allow you to do so and is signed with a blue diamond icon. He will allow you to spend a set amount of silver to try to upgrade one of 2 good and 1 negative engraving. Each time you upgrade you have a chance between 45% and 75% to unlock one point. To be able to use the Ability Stone you need to get at the maximum amount of tries on all 3 engravings. Each time you fail the success rate is increased by 10% for the next try, each time you succeed your success rate is decreased by 10%. Each time you succeed you also increase the points on a specific engraving. The best Ability Stones you can obtain until tier 2 are legendary and has 9 try on all 3 engraving effects.

So in the best case you will be able to gain up to 18 points thanks to the Ability Stone. Plus up to 9 points in a negative engraving.

Engraving Aura: This is a special aura you can equip on your character, there are 2 slots under the weapon. If you want you can equip 2 of the same type. The engraving aura is the easier and most efficient way to obtain a massive amount of points.

To unlock the aura you need to collect and read the engraving books. Those are most commonly found completing island quests and tower dungeons but those are 1 time collect and use. So you cannot repeat them to gain more. Click Here 640 for a full list of locations where to find them. While the harder way and the only way you can do it how many time you like is through Chaos Dungeons, Guardian Raids and Void Dungeons. Also some daily can give you some of those books.

If you read 20 uncommon books for a specific ability you unlock the first 3 engraving points and now you can equip it in one or both slots of your character. So you will gain 6 total points as soon as you unlock them.

Next you need to read 20 rare books for this ability to unlock the next 3 engraving points, 20 epic books for another set of 3 and 20 legendary books for the last 3.

So in total you can obtain up to 12 points in a specific ability per slot and up to 24 points in total. So once you max out 2 of them you can equip 2 different and for the last 3 points use the jewelry.

A good strategy is to pick 2 main passive ability you feel are the most powerful and focus on those 2 only with the aura. Use the Ability Stone for other 2 you like but are less important. While with the jewelry close the gaps to reach the max levels.

Best Engravings


Grudge: Increase damage you do to bosses by X, take damage from bosses by Y
Level 1: X = 4%, Y = 20%

Level 2: X = 10%, Y = 20%

Level 3: X = 20%, Y = 20%

Note: This is a must have for all dps classes because end game dungeon and raids are often really long and hard to do and some times having it can determine between a team wipe and beating the boss.

Super Charge: Charge Speed of charging abilities are increased by X, and they damage is increased by Y
Level 1: X = 8%, Y = 4%

Level 2: X = 20%, Y = 10%

Level 3: X = 40%, Y = 20%

Note: This is the best for specific classes like berserker that has the main damage that with the last tripod make them all become charging abilities plus their damage is boosted from 150% to 400%. So thanks to this a class like berserker become top dps in the team.

Awakening: Awakening skill cooldown is reduced by X, +Y max uses
Level 1: X = 10%, Y = 1

Level 2: X = 25%, Y = 2

Level 3: X = 50%, Y = 3

Note: Awakening is one of the faster damage burst that is usually equal to 2/3 min of your normal dps and is executed in a few seconds. Being able to use it multiple time and having a reduced cooldown will allow you to defeat any boss in no time even alone. The only down side is that each use consume a chaos shard. Each shard costs 2k silver and you need to buy them periodically to be able to spam this powerful ability.

Fast Speed: Increase holding and casting skills by X and increase their damage by Y.
Level 1: X = 5%, Y = 4%

Level 2: X = 10%, Y = 10%

Level 3: X = 20%, Y = 20%

Note: This ability better perform on mage and gunner because their main abilities usually are casting skills. Being able to cast them faster can determine if you miss or not because the enemy move or teleport away plus you also have a damage boost that is really good as well.

Precision Dagger: Increase critical rate by X but reduces critical damage by Y
Level 1: X = 4%, Y = 12%

Level 2: X = 10%, Y = 12%

Level 3: X = 20%, Y = 12%

Note: Use this only if you are able to get to level 3 because otherwise the negative isn’t worth the positive.

Propulsion: Increase the damage of skills except for basic attacks and awakening by X for 5 seconds after using a mobile ability.
Level 1: X = 3%

Level 2: X = 8%

Level 3: X = 16%

Note: You need to master evasion from big damage attacks using your skill “each character has its own for example mage has blink while berserker has charge”. Once you are used to perform this, just remember to use the higher dps spell you have after using the evasive skills to use this buff.

Mater Ambush: Increase damage from the back of the enemy by X
Level 1: X = 5%

Level 2: X = 12%

Level 3: X = 25%

Note: Is a good combination for specific classes that also has bonuses from attacking from behind like assassin. But it require you to position your self always behind the boss.

Head Attack Damage: Increase damage from the frontal attacks by X
Level 1: X = 5%

Level 2: X = 12%

Level 3: X = 25%

Note: Better to use on characters that don’t rely on back attack abilities too much like warrior or sorcerer.

This Guide Is Made by HTF Games Studio

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